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1. Shield nerf, not mentioned in patchnotes? - in EVE General Discussion [original thread]
Damn that (( The bonus was very nice. Though it was a new change. Rengerel en Distel wrote: I could guess the 5% to 4% resistance nerf was more the cause, then if your active hardener was off. No, tengus usually use shield amount, not resist...
- by MisterAl tt1 - at 2013.06.08 13:21:00
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2. Shield nerf, not mentioned in patchnotes? - in EVE General Discussion [original thread]
Can you please find a patchnote with it? At least we didn't bump into the effect untill after the Odyssey,
- by MisterAl tt1 - at 2013.06.08 13:01:00
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3. Shield nerf, not mentioned in patchnotes? - in EVE General Discussion [original thread]
I wonder, if that's CCP internal policy to "forget" mentioning some nerf in the patchnotes? Let's see a nice and pretty skill : Kinetic Shield Compensation Open http://wiki.eveonline.com/en/wiki/Kinetic_Shield_Compensation The description is s...
- by MisterAl tt1 - at 2013.06.08 12:54:00
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4. Put my UNDOCK back - in EVE General Discussion [original thread]
Logged in my trading alt, had to move to another system - instead of pressing one button that was always available now I had to minimize several windows to get to it (always have all screen covered with inventories and market). Nice job!
- by MisterAl tt1 - at 2013.06.05 10:15:00
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5. Back to T3 ejections - so intended or not? - in EVE General Discussion [original thread]
Guys, again, I'm not that concerned with the nerf, but with what CCP told about it, which turned out to be not true at all.
- by MisterAl tt1 - at 2012.12.05 10:43:00
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6. Back to T3 ejections - so intended or not? - in EVE General Discussion [original thread]
pussenheels, I cannot stand being lied to.
- by MisterAl tt1 - at 2012.12.05 10:31:00
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7. Back to T3 ejections - so intended or not? - in EVE General Discussion [original thread]
Emu Meo, it would've been fine if they said "we have changed our mind". But no, they tell a fairy-tale of "never intended"!!!
- by MisterAl tt1 - at 2012.12.05 10:15:00
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8. Back to T3 ejections - so intended or not? - in EVE General Discussion [original thread]
Turelus wrote: So the changed made because of HighSec suicide ganking, effected something else? It is believe they made it to prevent swapping ship from Orca in PVP. T3 just got kicked by the same change and they go "explaining" in that "no...
- by MisterAl tt1 - at 2012.12.05 10:08:00
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9. Back to T3 ejections - so intended or not? - in EVE General Discussion [original thread]
Turelus wrote: I didn't know they changed it so you couldn't... that seems somewhat of a dumb idea though. You are not able to eject with some flag now. Meaning if you have been firing on someone - you are toast if get caught.
- by MisterAl tt1 - at 2012.12.05 09:57:00
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10. Back to T3 ejections - so intended or not? - in EVE General Discussion [original thread]
We have before risen a question of CCP removing the ability to eject from T3 while in battle, so that to prevent SP loss. The answer was this : CCP Masterplan wrote: This is not just oddly intentional, it is very intentional. If we didn't ...
- by MisterAl tt1 - at 2012.12.05 09:50:00
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11. Dynamic holes number increase - in EVE General Discussion [original thread]
Neighboring system - 2 nullsec holes. While scanners checked further systems - the third nullsec hole appeared! I still think there are too many of them (( PS. Please, move the topic to wormhole section.
- by MisterAl tt1 - at 2012.05.05 19:25:00
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12. Dynamic holes number increase - in EVE General Discussion [original thread]
3 consequent neighbouring systems had a total of 6! nullsec holes.
- by MisterAl tt1 - at 2012.04.30 15:26:00
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13. Dynamic holes number increase - in EVE General Discussion [original thread]
CCP Greyscale, thx. However the number looks strange. I'll talk more with other scanners. IsTHeRoD, it is not a myth unless you can scan a k162 hole that would have "more then a day" cycle timer. k162 is created when someone initiates warp to the...
- by MisterAl tt1 - at 2012.04.28 20:39:00
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14. Dynamic holes number increase - in EVE General Discussion [original thread]
Increased number of people probing for holes does explain k162 holes. It does not explain increase in Z142 holes number. While evicting AAA from on wormhole we had 2 Z142 opening in half-an-hour!
- by MisterAl tt1 - at 2012.04.27 19:51:00
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15. Dynamic holes number increase - in EVE General Discussion [original thread]
Masamune Dekoro wrote: MisterAl tt1 wrote: May I ask pilots, who don't live in wormholes, to move to the next topic? Maybe you should have posted this thread in a more relevant forum rather than G&D if you didn't want every man and hi...
- by MisterAl tt1 - at 2012.04.25 22:35:00
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16. Dynamic holes number increase - in EVE General Discussion [original thread]
May I ask pilots, who don't live in wormholes, to move to the next topic?
- by MisterAl tt1 - at 2012.04.25 22:21:00
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17. Dynamic holes number increase - in EVE General Discussion [original thread]
Trolls incoming? Gnaw, the increse does not correlate with the significant increase of people moving around (cos we don't see any serious increase in that), so I don't think you are wrong in this particular case.
- by MisterAl tt1 - at 2012.04.25 21:38:00
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18. Dynamic holes number increase - in EVE General Discussion [original thread]
^^ what is he about? Seems like this topic has a direct question: is something changed with the number of dynamic holes? Scanners who think the same are welcome to support the question.
- by MisterAl tt1 - at 2012.04.25 19:54:00
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19. Dynamic holes number increase - in EVE General Discussion [original thread]
Recently I see much more dynamic holes while scanning w-space systems. Espesially a lot wormholes, connecting w-space with null-sec (in both directions). I have discussed the point with some other people, doing much scanning, and they seem to agre...
- by MisterAl tt1 - at 2012.04.25 19:48:00
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20. CCP where's the Wormhole NERFS to Escaltation WHY ARE THEY GETTING OFF SCOT ... - in EVE General Discussion [original thread]
I smell terrific hurting butt here. And I wonder, did the original poster ever noticed that prices for the "blue loot" never changed, while PLEX prise at least doubled in the period of that loot existance? Farming just for "blue loot" is already ...
- by MisterAl tt1 - at 2012.04.17 20:34:00
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